You are wearing some double leather, a shiny anklet, a gold ring, a polished earring, a purple amethyst band, a silvery Imaera medallion, a dagger sheath, a lavender Leya sash, a braided gold and silver chain, a velvet pouch, some black leather boots, a lavender satin sack, a majestic purple greatcloak, a grey vultite shield, a leather weapon sling, a fancy purple bandana and an amethyst amulet.
Nice duds!
Aslar says, "nothing so far danay...checked out the merchant though"
Aslar shows you a deep red vultite morning star.
You see nothing unusual.
whis aslar what merchant...where? what for sale?
Ok.
Aslar whispers, "at the krolvin mines..selling vultite falcions, morningstars..."
whis asla how much for the vult fal?
Ok.
Aslar whispers, "200k..."
Your jaw drops.
Well that was more than I could afford! But I was still interested in taking a look.
[Lysierian Hills, Ruined Village]
What was probably once a narrow street cutting between the old crumbling buildings
of this abandoned village, is now a carpet of thick grass. Most of the buildings
have collapsed, leaving little more than a few rocky foundations. One small
cottage nearby, however, seems to be mostly intact, and there is also a small
shack standing to one side of the grassy street. You also see some brigandine
armor, a war mattock and a rotting tree stump.
Obvious paths: northeast, southwest.
A puma scampers in.
A puma drools with ravenous hunger!
You stick out your tongue.
A puma tries to bite you!
AS: +150 vs DS: +255 with AvD: +32 + d100 roll: +88 = +15
A clean miss.
The puma scampers southwest.
I'm tough!
>go mine
[Assuming you mean the mine entrance]
[Abandoned Mine]
The large timbers shoring up the entrance of the mine have mostly rotted away
so that the entire area looks unsafe. There is a set of badly rusted rails
running down the center of the tunnel into the old abandoned mine. You also
see a dented gold trunk and the mine entrance.
Obvious exits: east.
A krolvin warrior just arrived.
Lord Yether just arrived.
A krolvin warrior swings a morning star at Yether!
AS: +145 vs DS: +350 with AvD: +32 + d100 roll: +68 = -105
A clean miss.
A krolvin warrior heads east.
Okay, these things don't look too bad, as long as I stay in a defensive stance I should be fine.
Yether says, "swarm"
Yether points at the mine entrance.
This was back when all titled people showed as Lord or Lady, so it was obvious to him I wasn't old enough to be there.
You grin.
You ask, "I heard there is a merchant here about?"
Yether says, "nay"
You say, "ah"
Yether says, "that was yesterday"
You say, "bad information"
You nod.
You sigh.
Yether says, "go there and die"
Yether points at the mine entrance.
You nod.
You grin.
This is the grin of an idiot.
A krolvin warfarer just arrived.
Yether wandered out of the mine entrance.
A krolvin warfarer swings a falchion at you!
AS: +155 vs DS: +275 with AvD: +34 + d100 roll: +56 = -30
A clean miss.
A krolvin warrior just arrived.
A krolvin warfarer just arrived.
A krolvin warfarer swings a falchion at you!
AS: +155 vs DS: +275 with AvD: +34 + d100 roll: +100 = +14
A clean miss.
See? No sweat. I'll just take a look around while I'm here.
A krolvin warrior swings a morning star at you!
AS: +145 vs DS: +275 with AvD: +32 + d100 roll: +71 = -27
A clean miss.
A krolvin warrior heads east.
You giggle.
Maybe I was dropped on my head as a child.
A krolvin warfarer barks some odd sounds.
Okay, that did make me a little nervous, but too late....
A krolvin warfarer gestures at you!
CS: +125 - TD: +78 + CvA: +12 + d100: +74 - -5 == +138
Warding failed!
... 30 points of damage!
Leg jerked violently.
You are stunned.
You are stunned for 6 rounds!
Oh....maybe that's why he kept pointing to the entrance.
A krolvin warfarer barks some odd sounds.
A krolvin warfarer barks some odd sounds.
A krolvin warfarer gestures at you!
CS: +125 - TD: +83 + CvA: +12 + d100: +3 - -5 == +62
Warded off!
look
[Abandoned Mine]
The large timbers shoring up the entrance of the mine have mostly rotted away
so that the entire area looks unsafe. There is a set of badly rusted rails
running down the center of the tunnel into the old abandoned mine. You also
see[1m a krolvin warfarer[0m,[1m a krolvin warfarer[0m, a dented gold
trunk and the mine entrance.
Obvious exits: east.
!S>go ent
You are still stunned.
A krolvin warfarer gestures at you!
CS: +125 - TD: +78 + CvA: +12 + d100: +58 - -5 == +122
Warding failed!
... 20 points of damage!
Footing lost! You wrench your back trying to stay upright.
A krolvin warfarer barks some odd sounds.
!S>go ent
You are still stunned.
!S>go ent
You are still stunned.
You have a fractured and bleeding right leg, and minor cuts and bruises on your back.
Bleeding:
Area Health per Round
----------------------------------
Right leg 2
Maximum Health Points: 83
Remaining Health Points: 35
You are feeling weakened.
Maximum Spirit Points: 10
Remaining Spirit Points: 10
!S>go ent
You are still stunned.
!S>go ent
You are still stunned.
!S> The dim aura fades from around you.
!>go ent
[Lysierian Hills, Ruined Village]
The largest building you have seen in the village stands to the north. There
is a long porch across its front. Another small shack is still standing on
the southeast side of the grass covered street. To the northeast, a tall cliff
face cuts across the valley. An opening in the cliff face, which appears to
be the entrance to an old mine, is shored by large timbers. Also here: Lord
Yether
Obvious paths: southwest.
Whew! I made it! And damn...that Lord is there to see how stupid I was...how embarassing!
You grin.
!> You say, "you were right"
You chuckle.
!> Yether says, "yer alive"
You begin to do your best to mend your wound. After some effort you manage to stop the bleeding.
You say, "I better head back to town"
Yether says, "aye"
You bow to Yether.
Yether says, "death is all around ye here"