Wizards mix things together and come up with something vaguely edible. Sorcery is an Art, that combines ingredients in such as way as to tanalize the palate and engender awe.
Sea Witch
Ensorceller and Alchemist - to be.
Re: Revenge of the Kiramon... · on 8/8/2007 8:25:01 PM
..we should definitely get flamethrowers.
Around these parts, we call those "wizards.
I am getting far too much enjoyment over the mental image of someone having a wizard slung over their shoulder, guiding his or her arm back and forth sweeping flame across an oncoming horde of giant ants.
Re: A premium concern to discuss. · on 8/3/2007 8:11:50 AM
Sheesh ... Not sure my fingers will still be able to operate a keyboard by then. But I suppose voice activation will be more refined.
For some reason I pictured someone just sitting in a chair at a computer saying "Kill rat" out loud over and over..
Raidek/Hunter
Re: Multi Account and Roleplay: Tips and Kudos · on 7/31/2007
it certainly does not constitute an open invitation for any of them to put their lips on any part of her body. ~ Heathyr
Is there an application process? I'd like to apply! How about a face to face interview? ;)
Galenok
Re: Multi Account and Roleplay: Tips and Kudos · on 7/31/2007
Is there an application process? I'd like to apply! How about a face to face interview? ;)
You'll have to file application form KS-324, in triplicate, with the Clerk in Moot Hall. In about six months, if your application is approved, you will receive a registration form, LPS-5658-9B. Fill this form out completely, have it notarized by the Ta'Illistim Clerk and witnessed by at least three Sheruvian Warlocks. Finally, sign the form in fresh Ki-Lin blood, under a full moon, and submit to the Sylvankind Smooching Approval Office in Yuriquen where it will be properly filed and reviewed.
In approximately six to eight months, you should be sent an approval slip and a handful of spearmint leaves. Take the slip the to rim of the volcano on Teras Isle and toss it in, along with three human virgins, while chanting, "I'm a little teacup, short and stout. Here is my handle, here is my spout."
Return to the Landing, eat the spearmint leaves, and wait in the Sylvanfair Courtyard until somebody notices you and lets you in. When you find Heathyr, ask her for an interview. She will request your approval slip, which of course you won't have because you foolishly threw it in a volcano. At that time, you will be asked to leave and restart the application process from the beginning.
Thank you for your interest, and good luck.
~ Heathyr
Re: Escort Exp? · on 7/29/2007 3:23:29 PM
As an aside, I think it's a shame so many people are so intently focused on gaining levels and stuff, rather than enjoying the play. I can't help thinking, "Do they know you can't actually win Gemstone IV?" I hear about all the difficulties people have hunting at cap, and it makes me wonder why everybody is in such a hurry to get there. People are so busy running around trying to amass levels like it's a race to the finish. Not that I don't want to level my characters and progress, because that's part of the fun. But when it becomes all about the points, the games loses so much of its magic. You never even stop to think about the epic adventures our characters embark upon every day. It's like renting a really awesome adventure movie, putting it in the DVD player, and fast forwarding through the whole thing to get to the end. You missed everything!
~ Heathyr
This is very similar to the posts in the GS forums :) · on 7/29/2007 10:31:32 AM
I thought this strongly resembled the posts on many of the forum threads here; heeeeh!
Internet Forum Lightbulb Maintenance...
How many online forum group members does it take to change a lightbulb?
1 to change the light bulb and to post that the light bulb has been changed.
14 to share similar experiences of changing light bulbs and how the light bulb could have been changed differently.
7 to caution about the dangers of changing light bulbs.
27 to point out spelling/grammar errors in posts about changing light bulbs.
53 to flame the spell checkers.
41 to correct spelling/grammar flames.
6 to argue over whether it's "lightbulb" or "light bulb"...another 6 to condemn those 6 as anal-retentive
2 industry professionals to inform the group that the proper term is "lamp".
15 know-it-alls who claim they were in the industry, and that "light bulb" is perfectly correct.
156 to email the participant's ISPs complaining that they are in violation of their "acceptable use policy".
109 to post that this group is not about light bulbs and to please take this discussion to a lightbulb group
203 to demand that cross posting to hardware forum, off-topic forum, and lightbulb group about changing light bulbs be stopped.
111 to defend the posting to this group saying that we all use light bulbs and therefore the posts are relevant to this group.
306 to debate which method of changing light bulbs is superior, where to buy the best light bulbs, what brand of light bulbs work best for this technique, and what brands are faulty.
27 to post URL's where one can see examples of different light bulbs.
14 to post that the URL's were posted incorrectly and then post the corrected URL's.
3 to post about links they found from the URL's that are relevant to this group which makes light bulbs relevant to this group.
33 to link all posts to date, quote them in their entirety including all headers and signatures, and add "Me too".
12 to post to the group that they will no longer post because they cannot handle the light bulb controversy.
19 to quote the "Me too's" to say "Me three".
4 to suggest that posters request the light bulb FAQ.
44 to ask what is a "FAQ".
4 to say "didn't we go through this already a short time ago?"
143 to say "do a Google search on light bulbs before posting questions about light bulbs".
1 forum lurker to respond to the original post 6 months from now and start it all over again....
THROGG
Re: Why does a rock.. · on 7/29/2007 6:04:24 AM
that causes 5 damage give me a 4per bleeder, when a weapon hit doesn't? Is it natural weighting of the rock?
Okay, complete tangent but this is just hilarious to me. I was playing a few D&D games a while back and one of my characters was having the hardest time hitting anything with his longbow. So, after getting frustrated he picked up a nearby rock and chucked it at the enemy instead. Low and behold I rolled double 20's. Incidentally it did enough damage to kill the last enemy.
Well, it wouldn't be so funny if it only happened once. I was so amazed at that rock, I searched for it and found what seemed like the same rock I hurled at the monster. I kept that rock and put arcane mark on it (yay wizards). Eventually I discovered that anytime I needed something done - I would break out that rock and hurl it at something. Somehow it always ended up working. Maybe you just ran into That rock.
Athias
Re: Restricted movement styles (Anti-skipping campaign) · on
Due to the lack of support for the anti-skipping campaign, I'm forced to move to plan B, which is to build an organization dedicated to the brutal assassination (er I meant peaceful conversion) of all skippers. Our organization believes that skipping is inherently an evil activity. The skippers have been cursed by an evil sorcerer to skip and must be "relased" from this terrible curse. To release them, we must bind, leg or kill them. We might torture them too, but that's strictly up to the individual "releasor."
Long live the trudgers!
Collette (Founder of Skip Killer Immobilization Platoon)
(Which, due to a terrible twist of fate has the acronym SKIP.)
Re: 202 Alteration. · on 7/15/2007 1:30:30 AM
Two dim, crystal blue globes spring to life next to your spirit slayer.
A whirl of spiritual energy engulfs the globes before they go flying through
the air toward an Ithzir adept!
CS: +560 - TD: +400 + CvA: +19 + d100: +42 == +221
Warding failed!
sorry, but after playing GS back in the day... that is not very impressive... not after seeing stuff like this...
Malok gestures at Drizzsdt.
CS: +1160 - TD: +739 + CvA: -21 + d100: +2 == +402
Warding failed!
WEUKE5
Re: 202 Alteration. · on 7/15/2007 1:50:40 AM
If big numbers are all that it takes to impress you with a game, we could always just multiply everything by ten...
-Grendeg
During the Four Winds Summer Festival
Complaint: We may very well be running out of festival complaints! · on 7/15/2007 10:33:21 PM
It ocurs to me that we may be running out of things to complain about for this festival. If this were to happen then the world of Gemstone would enter new, frightening territory as we as community might actually be able to enjoy ourselves and have a good time.
This must never come to pass.
Thus, I'd like to offer a long list of things for people to complain about regarding this current festival, and Premium as a whole. Please feel free to preafce each complaint with the classic:
"I pay for Premium, and I don't think it is fair that I should have to...
...Only get one service per merchant at a time. I am Premium and feel each merchant should offer me TWO of their service. So if they offer general alters, I get two. If they offer flares, I get two. If they groom animal companions then I get given a second one and they then groom it."
...Teleport to Four Winds Isle. Can't I take a boat or walk there? I do not like the idea of my character teleporting as it goes against my RP."
...Wait in line at a merchant. I pay for Premium so why can't they just come to me? Maybe each merchant at a festival is forced to visit each character four times per festival. This is fair because I pay for Premium and you all work for me!"
...Have to buy items at a Premium festival. I should not have to pay. I already paid in real cash dollars! Just let me take what I want!"
...Have the possibility of loosing a raffle. Why should I be FORCED to loose just because I pay more?"
...Suffer penalties as a result of death. Why? I want to get back out there and hunt, but this is HARD when I loose my spells and suffer death's sting when all I did was DIE! Premium members should not loose spells or suffer penalty for death. My parents work hard for this money I pay you! Why should I suffer and not win?"
...Pay for Premium benefits with my Premium points. No! I pay enough as it is. Why should I pay twice? It is like you are PUNISHING me by making me pay points just because I am your most loyal customer. I WAS HERE SINCE BEFORE GENIE!"
...The new Premium lockers that have not even arrived in Prime yet don't hold enough items! They should also be able to be carried with us and placed in our home, shops, or at our local tavern."
...And so forth...
In closing, I would like to ask each of you choose one of these complaints and start a fresh thread regarding it. Embellish it to suit your needs, and don't forget to threaten to write feedback about it. If we can just keep these fires going, we'll be able to push forward and discover new things to complain about.
Hopefully this period of threateningly low amount of things left to complain about will pass. I would like to ask that at future festivals we take advice from Al Gore and CONSERVE our precious angry reasources.
We must not squander all today, and have nothing left to complain about tomorrow.
LORDBACL
Re: Item bonding and Roleplay · on 7/18/2007 4:07:58 PM
Let's say you raffle off a 7x Butterknife of Doom, and it is bonded to the winner. In that person's hands, the 7x butterknife has double-butter flares, 7 scripted actions, and can teleport to the bakery once per day. In anybody else's hands, it's just a 7x butterknife with regular butter flares, 3 scripted actions and no teleport ability.
Right.
But... why?
If there is no why, then I don't like it. I understand the reason for the mechanics, but it detracts from roleplay, for me.
What makes the winner the Baker King and not the other person who uses it down the line, who happens to play as a Baker, with baking clothing and a baking title, and a player shop altered to be a bakery?
I'd rather not go down the route of, "Congraturation! You winn'ah! Incrediby crit weighted weapon for you! Junky for all other! Fortune cookie bring best luck! Prease come again!"
~Eugenides, The Legend
Re: Item bonding and Roleplay · on 7/18/2007 4:41:10 PM
Um...magic? ;)
...
Yes. The Huckster shall entail a complicated pass code in order to initiate the Flour Power of the Butterknife. Lo, forever bonded will you be.
----------------------------
Speaking to your urglaes butterknife, you say, "I am the Muffin Man."
The urglaes butterknife asks, "The Muffin Man?"
Speaking to your urglaes butterknife you say, "The Muffin Man."
The urglaes butterknife begins to tremble in your hand, but suddenly stops.
Speaking insistently to your urglaes butterknife, you exlaim, "I am the Muffin Man!"
The urglaes butterknife asks, "The Muffin Man?"
Speaking to your urglaes butterknife you say, "The Muffin Man."
The urglaes butterknife asks, "Who lives on Gardenia Lane?"
You nod.
The urglaes butterknife in your hand suddenly glows with an intensely bright light, and you can feel its unholy power flowing through your veins to the very core of your being. The flesh of your hand begins to twist and squirm, morphing into a grotesque mockery of what it once was until finally, the urglaes butterknife fuses completely to your palm. As you stare on in terror you realize that baking isn't all it was made out to be.
The urglaes butterknife bellows, "You are now the Dark Baker King, my master! Let us dominate the minds of all in this realm with the sinister art of cookery!"
~Eugenides, Let Me Design Items... No Really
Re: Item bonding and Roleplay · on 7/18/2007 5:08:18 PM
Get help.
What, like a publicist? I suppose I could write children's stories...
~Eugenides, The Legend
Re: Stupid Question - Premium Points Services · on 5/14/2007
What are banshee flares?
Banshee flares are....it's complicated. A banshee that flares on your armor, or rather...armor with banshee flaring ability....
You know what? I'll let Khaladon get this one. Khal?
-Bacl (who has no idea what banshee flares are)
Re: Last night.... · on 4/19/2006 5:52:34 PM
I still can't believe I have to take a periwinkle vine seriously.
~Kerl
It can really do a number on the ego when you have a pitched one on one, life and death battle through the back streets of the Landing with a tumbleweed. It was a glorious victory.
-Yarx
How about · on 4/21/2007 9:24:34 AM
A special title if you master forging in all the weapon types...
Supreme time waster
Lord of the Forge
Oh my god my eyes my eyes!
I'd rather take a kick to the groin than go back in the forge
something along those lines...
4 ranks from mastering my 3rd weapon type.. so i'm bored with watching the screen scroll..
Korlos
Re: Getting closer · on 4/24/2007 9:41:22 PM
Now, I just have an issue where I clap when I get a new rank. I'll learn to control it someday. Maybe.
Tilmont
I'm glad I'm not the only one who does that. As you clap do you laugh in that hehehehe laugh that only people who've typed hehehehe actually use to laugh, and kind of squeal why you do it?? My husband thinks I'm insane!
STETSON49
Re: Badnames... · on 4/16/2007 12:43:36 PM
Bringing tiramisu and key lime pies to the masses everywhere! ~Andraste
You know, I've been quiet about this for a very long time, but this has to be some sort of scam, crock, or flat out lie! I have yet to recieve a tiramisu or key lime pie of any shape or size.
And... and it hurts me deeply. =C
Every single time I see some lucky person chomping on thier tiramisu pie in GS, exclaiming, "Mmm! Pie!" I get this sharp pain in my chest. Is it because I broke the apples on Eorina's tree in Solhaven, Andraste? Is that why you scorn me and leave me pieless! Am I not part of the masses!?!?
It's as though the only way to experience this joy that everyone else gets is to roll up a character named Teeramisu and Keylyme.
~Eugenides, Heart... Cracking Like... Glacier...
Re: Suggestion · on 4/15/2007 6:14:53 PM
What if we could hire porters to follow us around and hold things for us?
::Goes into the Porter's Guild hiring Hall on Teras:: "
Ok guys, I'm paying 100 silvers a day for a porter to help me carry loot and stuff out of the Temple on my next raiding foray; who's interested?"
::deafening sound of crickets chirping::
::Undaunted, gets a pack mule instead of a porter; find's it cannot swim under water::
Heh, a porter would probably be a level 0 townsman, and would get killed fasted than one of those runaway kids lost in the Bowels; while pack animals ... well, considering that there are places that our familiars and spirit attendants can't go even with magical transportation abilities, I can foresee many places a pack mule would not be able to enter. Not to mention panic setting in when some troll or other ugly critter comes into the room and the pack animal fleeing.
Re: Suggestion · on 4/16/2007 1:18:43 AM
Not to mention panic setting in when some troll or other ugly critter comes into the room and the pack animal fleeing.
Heh, I can see it now....
A forest troll just arrived!
Your burro rolls her eyes in panic at sight of the troll while flattening her ears and emitting a loud, frightened HEEEYAWWW! Your burro bolts into the distance, her pack contents flying off in all directions.
Zyllah
Re: Random Non-F7'd thought... · on 4/14/2007 4:39:26 AM
I want a horse.
And I want to be able to alter them.
And I want to complain that there are never enough horse-altering merchants.
And I want to constantly make posts asking why I can't spend my premium points on horse-altering.
LORDBACL
Re: Real Gems · on 4/10/2007 5:04:14 PM
Real critters should be the next logical step. I'd like a rolton.
- GRANTA
Re: Real Gems · on 4/10/2007 5:56:50 PM
Nah, real Gems next step is to loose the 'E' and become....
Real GMs.
>look in tree
Inside the knot of the tree you see a Khaladon.
>get khaladon
**You just found a REAL GM**
Simutronics just needs to be sure to punch holes in the UPS box.
LORDBACL
Re: Real Gems · on 4/10/2007 8:54:44 PM
I'd take a real GM-LIIA. I wonder where they'd hide her though....
~Galenok
Re: Real Gems · on 4/10/2007 9:44:19 PM
I'd take a real GM-LIIA. I wonder where they'd hide her though....
In my experiance, most real GMs can be found looking under the nearest barstool.
LORDBACL
Re: Real Gems · on 4/10/2007 11:33:51 PM
I wonder where they'd hide her though....
Those noises you hear late at night when all the lights are off in your house. Those are GMs. They are also the people stealing one sock from your dryers, putting the milk carton back in the fridge empty and leaving the toliet seat up.
* Mario just posted!
Re: Real Gems · on 4/12/2007 6:30:13 PM
Real critters should be the next logical step. I'd like a rolton.
Bring it to Simucon, but don't let it get near a Settlers table.
Clunk
Re: Alchemy Preview (Sort of...) · on 3/25/2007 12:00:46 PM
Because of the freakin pedistrian Betty Crocker implications, that's why.
My witch is not Betty freaking Crocker. Completely ooc reference, and I don't care becuase I can't get past it in my mind either.
Can you tell I don't much care for the word "recipe" in this context?
Formula, compound, rubric, schema, canon, ritual, etc etc etc. That was a 10 second search in thesaurus.com.
Please, not recipe.
RheisIa's Witch
Re: Alchemy Preview (Sort of...) · on 3/25/2007 12:17:30 PM
Because of the freakin pedistrian Betty Crocker implications, that's why.
You do realize that this could be a good thing, right? The little labels on your alchemical whatsits could have small coupons on them that you can tear off and send away to the Guildmaster for special rebates and prizes.
Thus making your alchemical cooking experience all the more fun and enjoyable. What with your new jars and egg beaters... ...
THAT WERE TOTALLY FREE!!!
~Eugenides, The Legend
~Gaerit, The Urban Legend
~Grunthur, The Anfelt Legend
Right before the Dragonfly Festival started, with several new GM's planning to run merchants.
Re: Festival Schedule? · on 3/29/2007 3:19:43 AM
I deny any knowledge of new GMs. - Votary
These are not the GMs you're looking for. - Troyan
Alright players, look alive! We've got some new meat at this festival, and it is up to us to tear each and every one of these fresh and innocent GMs to shreds.
Here's the gameplan:
#1 Start with what always works: Complaining! I'm happy to see that most of you have already started doing this, despite the fact the festival has not even started. Good work, but don't enjoy the festival so mucht hat you forget to complain everything from lack of 24/7 merchants to lack of low cost off the shelf 10x gear. If you spot any roleplay being led by a GM, smash it fast by complaining about how the GM should be altering YOUR items. Heck, if you see ANY roleplay...well, it is unlikely...but best to nip those things in the bud before they spread and soon people might one day even expect you do it!
#2 Now let's move on to more advanced tactics: Completely disregarding the alteration guidelines when you get picked by a merchant! Now, many people will suggest you can excel at this by intentionally not reading the alterations guidelines which are provided in game, but I respectfully disagree. My advice is to read them, and then try and think of alterations that completely go against as many rules as possible. "A glowing human-skin rogue's shirt which causes you to scream in fear simply by looking at it" is one example, but you can probably break even more rules if you put your mind to it. Make sure you don't accept "no" for an answer. Take the time to enter into a looong debate where you not only question the reasoning behind these rules which the GM did not personally create and has no authority to change, but be sure to question whther they know what they are doing. "Are you a new GM?" and "Just how long have you been playing?" are old classics which will aide you greatly.
#3 Let's talk detail-work: Causing trouble. This one is pretty self-explaintory, but can be difficult to master. The best way to suck fun out of the festival and give the GMs running it a nervous break down is to constantly be running around causing trouble. See someone you don't like? Make sure you tell them why in front of their friends. Don't be afraid to use tackle and web on a consenting friend to annoy the living pants off everyone else in the room. In a crowded room where everyone is trying the best they can to listen to a popular merchant? Make sure you take out your musical intrument, light up your incense, and start SINGING. In fact, just try to fidget, beam, gawk, agree, nod, wave, salute, and otherwise MOVE as much as you can when in the most crowded of rooms. And remember...this is a festival! That means you should be completely out of character at all times. The only reason you are here is to get altering work done. Don't talk unless it is to ask about a merchant. Don't whisper to a merchant or another player unless it is an OOC whisper. Start fights, and attack your friends to pass the time. Make sure to constantly comment on how you don't like the theme of the festival. if you meet a player who is having a good time and asks you excitedly, "Pretty great festival, eh?" Make sure you tell them, "No."
#4 The advanced mechanics: Accuse GMs of favoritism! This one is like gasoline and fire. Just a little and you spark a huge explosion. Go onto the message boards and post on how in 10 years of faithfully playing one character on one account you've never had a single alteration. Point out that you see the same people getting alterations and that they own 10 accounts and MA and are all terrible people. MAke sure you point out the the GMs are friends with them and that's why they are the same ones who get the same services. Threaten to cancel your account. Compare Simutronics to other companies, and then outline how Simutronics is not run as a business should be. Relate this to your lack of gaining an alteration within the first ten minutes of the festival. Remember to keep repeating that the GMs use favoritism and the spinners are rigged.
#5 Be creative! Don't say thank you. Write angry posts in this folder about things the the GMs either have no control over, or already ruled upon. Make it personal.
If we don't show these GMs who is boss they'll start thinking they can get away with anything...like more free events! Act like you paid for this event. Bring up events from ten years ago which were much better run and explain how the difference must be in the people running them! Remember, you pay their HUGE salaries! It's your money that put their kids in private school and bought them a Porshe for each day of the week! And we still don't have complete spell circles! Slackers! Tell them so! Make it personal!
LORDBACL
Re: Alchemy Preview (Sort of...) · on 3/20/2007 11:25:02 PM
I can't wait to see some of these insanely high level Sorcerers and Wizards go to their respective guilds.
"Greetings!" they boom in a powerful voice. "I am High Lord BigPants! I have come to master the ancient art of alchemy so I might further my plans upon this mortal coil."
A bored taskmaster picks up a broom and hands it to them. "Get sweeping," he says.
LORDBACL
Re: Alchemy Preview (Sort of...) · on 3/21/2007 12:21:54 AM
Even guilds need their workshops swept!
Can it atleast be a magical talking broom? Maybe a really sassy one with an attitude. Nothing amuses me more than thinking about a broom that says something like "You're not sweeping that right you lazy waggler!" or "If I have to do this myself you're going to be picking bristles out of your rear for a week!"
LORDKRIP
Re: Alchemy Preview (Sort of...) · on 3/21/2007 7:57:22 AM
"keeping the alchemy workshops clean and tidy."
I like that part, now the witches can be in the closet doing something useful with their brooms besides flying around on them showing off ugly legs. just kidding. I think.
So. implosion probably won't work as a cleaning method right?
TURTLE71
Re: Alchemy Preview (Sort of...) · on 3/21/2007 8:00:44 AM
Even guilds need their workshops swept!
Naos
So open a couple of windows and call wind.. i don't need a stinkin broom..
K
Re: Alchemy Preview (Sort of...) · on 3/21/2007 2:10:25 PM
I want a potion that makes you defecate diamonds. i dont know why i have these thoughts. but it would definitely give the phrase "expensive as $#!%" new meaning.
Moredin
Re: LIEK HORAY. · on 3/22/2007 8:07:23 PM
However, you WILL be making items straight out from rank one.
a U-shaped wand. try to wave it at something and you just blow your own head off instead.
Moredin
Re: 2007 goals · on 3/21/2007 11:50:30 PM
Even though it's been 10 years, I'm still in hot water with the Mrs. about the bills resulting from playing all that "free" GS on AOL.
Tsoran I was thinking the same thing. ah...memories:
You bathe happily in the warm glow of your computer screen, completely oblivious to your surroundings.
Suddenly, you hear a hair-raising roar from the kitchen, "why did the internet bill increase by over 400 dollars?!"
A menacing silhouette appears in the doorway, and you strain your eyes to focus on the figure.
>look figure
The figure does not best look pleased. He appears to be holding a piece of
paper in his left hand, and a leather belt in his right.
Suddenly, you realize you are not the brave adventurer you thought you were.
About Face! · on 2/27/2007 2:08:31 PM
So who hasn't done this a hundred times.
>climb cliff
> You can't climb the cliff with your hands full.
>wear bow
You sling a graceful recurved sylvan bow over your shoulder.
>climb cliff
Tentatively, you attempt to climb the cliff. After only a few feet, you slip!
You catch yourself just barely, scrambling back to where you started.
Roundtime: 2 sec.
R>sil
You have 27580 coins with you.
About face!
~Ayamei/Amy
Re: About Face! · on 2/27/2007 3:29:37 PM
My wife and I are headed to the stronghold to help her out with a guild task the other day. I was leading the group so I let her climb up the stairs first so as not to break the group. To my surprise she comes tumbling down the stairs and SPLAT! I see all her spells drop (it looked like she exploded) and sure enough, she was now a corpse. We started laughing our butts off behind our computers when I asked her if she had visited the bank before our little walk. Sheepishly she replied "ummm, no". She had over 46k in coins on her.
Death takes a holiday, unless you're loaded down with coins, then you pay for the trip.
Radeek Andoran; General, Drakes Vanguard
Re: ambush rt? · on 1/9/2007 2:55:00 PM
Haste imbeds are your friends.
Until you hit spellburst areas. Then haste imbeds make you go boom!
Gibreficul
Re: Murdered Traveller · on 2/6/2007 2:46:49 AM
Let's try to wrap this one up, folks. Thanks.
~ GM Emeradan
Re: Murdered Traveller · on 2/6/2007 12:13:48 PM
My murdered trav-a-lur,
Seems like a blur
I brought him so far,
Just to get offed by a katar!
This system is whack
I want my time back!
Oh, damnit, you said wrap, not rap...
* Mario just posted!
Re: Thrak Inn Trophy Room redesign · on 1/28/2007 2:29:41 AM
I think the mayor announced the winners at a town meeting on Friday.
I heard the Raging Thrak got quite drunk at that meeting. He was overheard telling a young adventurer that, "Jumping from the treehouse is a good way to earn experiance. True!" He then created quite the scene when he called a group of Great Lords "turnip farmers." Right before he passed out, he was heard ending a statement with, "!!!!!!"
LORDBACL
Re: Dwavern Cleric, seeking advice. · on 1/17/2007 3:52:01 PM
there is no 'best build' for any profession.
Actually, this is wrong. GM Warden has a list of the optimal build for each profession stored in a Swiss bank vault away from any other GM and player eyes. However, I did overhear him talking with GM Coase the other day that it had something to do with 2x Thrown Weapons. Very ingriguing...
= - GM Oscuro - =, caked in sarcasm.
Empath/Cleric Team
Re: Horses? · on 1/15/2007 3:09:28 PM
For the sake of my own curiosity, what would the perceived benefit of mounts be for characters?
Two words: Trample damage.
Sepher exclaims, "You, horse! Rum over those halflings/gnomes/small creatures!"
Sepher's donkey squints back at him with a look in its eyes that says, "I'm a friggin donkey, you twit. I don't understand what the hell you're saying."
Sepher exclaims, "Okay... Go!"
Sepher's donkey thinks, "Shut up..."
Sepher holds a hand up to the to-be-trampled creatures and says, "You will be trampled momentarily. We're experiencing some minor technical difficulties."
Sepher dismounts and pauses to puzzle over his ineffective steed. (Shut up shut up shut up!)
Sepher quickly gains a wide grin, spins around on his heel, and walks away.
Suddenly, you hear a rumbling in the distance and a giant yellow bulldozer rounds the corner heading directly for the helpless creatures.
Waving his sword through the air triumphantly and cackling like a maniac, Sepher drives his bulldozer over the creatures, turning them into toothpaste-like versions of their former selves.
Sepher hops off the giant mammoth and mounts his gentle steed once again.
He pats the donkey on the head and says, "Don't worry 'Breon. You'll get better at this."
Finally, the unlikely pair gallop off into the distance, never to be seen again.
~Brian, Sepher's player.
Re: Bounties · on 1/9/2007 11:47:04 AM
Then of course there was that titan that slammed me with a feras weapon there...
My leg is still in orbit from the flare...ahh good times.
Finoulk
Sick Of Murdered Travellers · on 1/20/2007 5:24:16 PM
Gahhhhhhhhhhh!!!!!! Yet another one of the travellers I was escorting was just murdered!! I am getting so sick of this, it seems to happen half the time!
I know to spell up my traveller, and I do the best a finger-waggling rogue can do. But even when someone else spells em up, it seems like they still get murdered! What the hell am I supposed to do? It seems like I'm screwed because I'm a rogue, and can't stop them in a split second!
1. I hide and try to ambush kill all the robbers,....my traveller gets killed.
2. I try to sweep all robbers before anything else, ....my traveller gets killed.
3. I try to fight out in the open so all blows will be directed towards me,......my traveller gets killed.
4. I try a sexy little dance and sing sweet songs as a distraction,.....my traveller gets killed.
I'm running outta ideas here people!!
Re: Hunting in Skull Temple · on 8/24/2006 2:31:12 PM
Ahhh, the Griffin's Keen . . .
1. First and foremost, make sure that you pile on as many spells as possible; tack on enough magics and the area's spell burst might cause you to be enjoyed on both sides of the DragonSpine!
2. Deeds are for sissies, and it's a blast to die in the Keen; few other places provide you with as much free contemplation time before an almost guaranteed decay.
3. The place is packed with other hunters, and seems to be a particular favorite of clerics and empaths. So there's never a need to carry your own herbs to ensure that your (rank 1, 2, or 3) wound from the occasional and largely unavoidable critter combat maneuver won't soon become (a rank 2, 3, or death crit) something more after the next maneuver-based attack finds its mark.
4. Encumbrance is GOOOOOD; stow as many boxes as you can on your person, eschew a wizzie disk (since it doesn't count against you in the spell-burst formula, where's the fun?), and never EVER cut short a hunt; weighed down with loot and belled for at least 45 minutes is the only failsafe way to get an airborne view of the hillsides!
5. If you're unencumbered enough to move without feeling extra-baggage effects, you could miss out on some of the griffin pick-you-up fly-bys; yeti club swings that spray clods of dirt, and yeti bear hugs; wing bats by grifflets, as well as by lesser and storm griffins; and last but certainly not least, storm-griffin motes!
6. Swarms are fun, never EVER run from them in the keen; and if you don't have at least three or more storm griffins in the room with you and hunt solo, you're not living life to its fullest ;o)
7. Nothing says "Weeeeeeeeeeeee" like being sheer-feared by the screech of a griffin just entering your area, followed by a good wing-bat, storm griffin mote-strike, and then being carried off to be dropped on your head in a wet cave (awesome opportunity to ineffectively mash your keys for 30-plus seconds)!!
8. Following up on number seven, additional critters in the area NEVER show up once you've landed on the ground, are prone, and laying helplessly on the ground (and are now in a new hard RT, and have already pounded the remaining life out of your keyboard ;o).
9. Did I mention that deeds are for sissies?
10. There's nothing like a storm-griffin, lightning-mote enema to give you the warm fuzzies; and they're best enjoyed on consecutive hunts!
11. Laying down on the job is a grand way to show the griffins that you really care!
12. Having (25-30) climbing ranks and as much extra survival skill as you can afford can substantially reduce the chances of sliding down the peaks on your assets and landing prone (and in a hard RT, in some cases) in front of a gaggle of griffins: where's the fun in that approach!?
13. Storm griffins will never ever be able to continue attacking you when missing a leg. . . .
So keep these points in mind, and let's stay safe out there!
Best,
Evrem, the everlost ranger
P.S. At best, this is a poor imitation of Sepher's "Welcome to the Rift" monologue, which I've long enjoyed.
Re: Before I waste my time...well not really waste... · on 12/4/2006
Darts..can...however..be fletched. I stock em
Yep... Tell me how long it takes you to nick away at that stone troll with those darts;)
Seablade and Seablaede
Re: Before I waste my time...well not really waste... · on 12/4/2006
Oh heck no.......you dont USE em....what a dern fool idea!!
You kills the troll..then ya stick the dart in it and brag!!
Portous the INFAMOUS jester
Re: Nonsense · on 12/4/2006 6:12:00 PM
What you don't hear about is the 9 out of 10 runaway kids that gets killed on the way to their chosen hiding place... hehe.
New task! A guardsman says "Little Susy got brained by an Illoke Mystic in the Stronghold. We need you to go search the area for her body and bring it back for burial."
Josh
Re: Symbols use when dead · on 11/25/2006 7:13:03 PM
I had a dream once, and I was fighting with some guy over who got to fog a body back from the forest, but neither of us could get Symbol of Return to work. Apparently it's just flapping your arms like a bird. Like, your hands, not your elbows.
Just so you know.
~Becca
Unfair · on 11/13/2006 8:17:26 AM
[Twin Canyons, Outcrop Chamber]
Several large cracks in the outcrop intersect here, forming a very large chamber
that opens to the sky like a chimney, allowing sunlight to shine down. Chattering
noises seem to be coming from the walls of the chamber, which are heavily
set with shadows and deep cracks. Warm air and wisps of steam wafting up from
cracks in the floor make this area comfortably warm while piles of refuse
litter the floor making it obvious something lives here. You also see a slimy
little grub.
Obvious paths: north, east, southeast, south, southwest, west, northwest
>sta
You stand back up.
You thrust with a glistening drake pilum at a slimy little grub!
AS: +92 vs DS: +27 with AvD: +30 + d100 roll: +77 = +172
... and hit for 40 points of damage!
The little grub is sliced neatly in two.
Roundtime: 4 sec.
> Out of the corner of your eye, you see a grizzled little grub approaching. It must be the creature that you've been tasked to kill!
You thrust with a glistening drake pilum at a grizzled little grub!
AS: +92 vs DS: +49 with AvD: +30 + d100 roll: +46 = +119
... and hit for 12 points of damage!
Minor puncture to the abdomen.
Roundtime: 4 sec.
> A grizzled little grub nips at you!
AS: +44 vs DS: +61 with AvD: +38 + d100 roll: +53 = +74
A clean miss.
You thrust with a glistening drake pilum at a grizzled little grub!
AS: +92 vs DS: +47 with AvD: +30 + d100 roll: +42 = +117
... and hit for 11 points of damage!
Minor puncture to the back.
Roundtime: 4 sec.
You thrust with a glistening drake pilum at a grizzled little grub!
AS: +92 vs DS: +45 with AvD: +30 + d100 roll: +61 = +138
... and hit for 18 points of damage!
Roundtime: 4 sec.
> A nasty little black gremlin just scampered in.
You thrust with a glistening drake pilum at a grizzled little grub!
AS: +92 vs DS: +45 with AvD: +30 + d100 roll: +11 = +88
A clean miss.
Roundtime: 4 sec.
> A nasty little black gremlin picks up a grizzled little grub and quickly pops the grub in its mouth!
>bounty
Alkera, your Adventurer's Guild information is as follows:
You have been tasked to hunt down and kill a particularly dangerous slimy little grub that has established a territory in Wehntoph near Wehnimer's Landing. You have provoked its attention and now you must return to where you left it and kill it!
Great.
Re: Unfair · on 11/15/2006 9:12:02 PM
So it's come to this.
>l grem
You see a fairly typical black gremlin.
It appears to be in good shape.
It has a copper-bound ceramic Adventurer's Guild badge (worn).
...Wonder if he'll go for the "goblin skin" upgrade.
-Strath
712 · on 10/21/2006 11:58:27 PM
Remember ....
Torment and 130 as retribution do not go hand in hand people.
Thank you,
That is all.
SPENDEL
Re: Grand rip off · on 9/18/2006 4:10:18 PM
Yeah this really is exactly the amazing benefit our little make-believe world has - and also it's greatest downfall.
It's the endless ability to customize.
Whereas in so many other games you get hundreds of weapons across the lifetime of your character. All proceeding on a set scale. First might be +1 to your "cake baking ability" soon to be replaced with a +1 "beater-licking" breastplate. Then maybe an axe of +2 to "spatula-spanking" skill. Etc etc etc.
In Gemstone however, we get these nifty customized trinkets. I remember way back in the day a friend paid what was at the time an amazing amount of silvers for a sachet. It had a script when you messed with it (poke I think, maybe wave). That was it. The one script. And they thought it was absolutely the coolest damn thing in the world. Frankly, it was really cool. Why? Scripted items were extremely rare then. So were alterations.
Warrior Guild Sheaths used to be really sought after. They were the closest things to modern-day alterations. Many warriors had waiting lists a month long for a sheath. There were that many people who wanted them. It was either that or a sheath from the clothier.
Cloaks? Forget it. Except for the few spidersilk cloaks around you were getting a dark hooded greatcloak from the clothier.
Now start sending in more regular merchants.
Add in more regular events too.
Soon anyone over 10 trainings were in decent cloaks. They weren't all less than 2 pounds holding 120 and closeable mind you, but there were a lot more. In fact, the ability to close started to become a big deal. Plenty of cool cloaks now, but closeable was the thing to look for.
Scripts started coming out and being much more common too. No one would pay the massive sums of money for a sachet with a single script. However, the nice scripted items with 4 or 5 scripts - those started getting cool.
Send in more regular merchants. Toss in premium alteration scrolls too.
Add in even more regular events
Now we are where we are now. Just READ the boards after an event now! It's crazy compared to what it used to be. People get DISAPPOINTED with items that have less than half a dozen scripts. Seriously!!
People get PISSED, and I do mean pissed when they buy a cloak that weighs 7 or 8 pounds.
It's heard over and over again. It's almost a mantra: "Just the same old 4x scripted stuff..." blah blah blah blah.
So where does it end? We simply CANNOT continue down this path.
Seriously, it was not going to be all that long before an auction-quality item - IN THE MINDS OF US PLAYERS - would have to be an item that transported you to your own private world basically.
We just cannot allow that to keep going.
SO yes, in 1997 an item with a script or two that doesn't do anything else WAS cool. It WAS unique.
Today? Hell no it isn't. And it SHOULDN'T be either.
But it also SHOULDN'T be an item that plants permanent trees whenever you wave it that automatically builds them into the room descriptions either. And you can't honestly tell me that we weren't approaching the point where that would be the next step.
This long-winded post brought to you by Balinworn, the letter 'M' and the number 2.
GRANTA
Re: 640 · on 5/11/2008 8:03:21 PM 4266
I always imagined Dark Elf Sorcerers as like... the Mr. Potato Head of Elanthia. Same make-and-model, but you can put different funny faces and clothes on them.
GRANTA
Re: A little peeved · on 8/26/2008 10:02:45 AM 3783
They can be picked, poped, and I've even seen them bashed. No shortage of ways to open the chest.
SILVERPHOENIX21
Re: A little peeved · on 8/26/2008 10:22:16 AM 3784
They can be picked, poped, and I've even seen them bashed. No shortage of ways to open the chest.
You have to wear a mitre for some of these methods to work...
~ Lumi
RORACSENSHI
Rorac
Warning! Profiles can kill · on 8/11/2008 7:23:34 PM 1195
Needless to say, I was amused.
>profile xan
Name: Xannorath
Race: Human Gender: Male
Member of Moonshine Manor
Strongest foe vanquished: a Grimswarm orc barbarian
Most difficult lock picked: -575
Most difficult trap disarmed: -242
> * Xannorath just bit the dust!
BROWNA94
Re: Oblivion Quartz.. ridiculous · on 8/15/2008 10:54:20 AM 1350
Whoever first said "it can't hurt to ask" obviously never asked a GS GM.
--Andy (Aarx)
THEPONZZZ
Re: Oblivion Quartz.. ridiculous · on 8/15/2008 3:08:40 PM 1351
They do that IRL too. I asked a GM for something when we all went out to dinner at SimuCon and they sent grimswarm after me. The Italian restaurant was not happy.
BROWNA94
Re: Oblivion Quartz.. ridiculous · on 8/15/2008 3:19:44 PM 1353
The Italian restaurant was not happy.
Pfff, with players, GMs, and grimswarm in there, I figure that the grims were probably the best behaved.
--Andy (Aarx)
BROWNA94
Re: Dousing rain on FWI today... · on 8/1/2008 11:27:32 AM 1609
Remember that speculation is just that, speculation. :)
~Vesmera
I thought the rule was that if 5 players posted about a theory before a GM stepped in to contradict us, it was automatically proven as fact. Isn't that how it works?
--Andy (Aarx)
THEPONZZZ
Re: Dousing rain on FWI today... · on 8/5/2008 7:47:42 PM 1618
Or you can just take the "I pay for this game" approach which automatically makes you a:
- Stockholder of the Simutronics company.
- Game designer.
- Master of piecing together conspiracy theories.
- Right.
* Mario, jesting of course!
DURFIN
Re: Dousing rain on FWI today... · on 8/1/2008 11:15:56 AM 1607
Well, I speculate that the lighthouse will morph into a space shutle and launch into space.
Then we will start playing the next phase of this game.. Gemstone V: Deep Space, where we battle intergalactic nano robots and live in ergonomic house pods.
Awesomness. Time to dust off the old Spelljammer box and brush up on what is required to outfit the Glaesen Star for orbit.
Dwarves in SPAAAAAAACCCE!
~ Drunken Durfin
GRANTA
Re: SimuCon Discussion Groups · on 8/3/2008 3:03:51 PM 581
Who's gonna poke Naos in the arm every time as each of those questions, concerning the wizard/-elore, are asked and we recieve evasive and worthless answers?
I was actually going to go to a rock shop and buy a few pounds of cheap quartz crystals and follow Naos around for a night, throwing them at him every few minutes. And each time, say, "Look, an ayanad crystal!"
MAGEXATIER Re: SimuCon Discussion Groups · on 8/3/2008 6:52:59 PM 584
I was actually going to go a rock shop and buy few pounds of cheap quartz crystals follow Naos around for night, throwing them at him every minutes. each time, say, "Look, an ayanad crystal!"
- Granta
LOL - just dont forget that 'magic' paper flares when you flick it. Now after sentences he says throw 6 up essence fire.
See how long it becomes tedious tiring then say "Hey just doing my alchemy reps!"
So I got on board poking right? Oh make sure's in the exact same spot everytime!
Xatier
BLACKJ82
Re: SimuCon Discussion Groups · on 8/3/2008 10:46:25 PM 586
You can get those, and I will try and bring a few balloons to make Essences of Water! It will be a splash.
Sereg's puppeteer
SHADOWTHEFT
Re: Population - change or fade away. · on 8/1/2008 8:19:34 AM 41308
If the game dies, we all go outside and get a tan.
Don't you mean shrivel up and burn? The harmful death rays of the sun will toast us like ants under a magnifying glass.
~Eugenides
LORDBACL
Re: Simu Alteration Rules (THE BODYSUIT MUST DIE!) · on 7/28/2008 5:11:15 PM 41193
Yeah that would be mature, lets tweak the GMs noses even more to irk them and make them like us even more!
Sounds good to me! I'm going to sit around all day reading the alter rules, and then come up with ideas that intentionally violate them. When I am turned down I'll demand an explanation, which I'll reject angrily on the basis that I'm sure I saw someone else do it.
Finally I'll end by repeatedly saying that I pay money for this game, and that this means I should get whatever I want, when I want. I'll compare the Gemstone unfavorably to World of Warcraft, and Simutronics to both Microsoft and Toyota Motors.
The word 'Favoritism' is bound to come up more than once, as well as 'Fascist.'
Finally I shall collect the tears of the GMs in a bottle for later consumption. Everyone knows drinking the tears of GMs provides sexual prowess.
-Bacl
P.S. I forgot to mention that while waiting for the chance to get an alteration, I shall entertain everyone by playing my musical instrument. I shall be sure to also create the right mood by burning candles on the ground, having incense in my censor, and wearing a particularly itchy wig (one that matches my wandering tattoo, of course). To prevent people from getting bored, I'll tackle my friends repeatedly and challenge strangers to roshambo.
SALIM
Re: Simu Alteration Rules (THE BODYSUIT MUST DIE!) · on 7/28/2008 6:05:23 PM 41198
You're not going to wear a lizard and a fishbowl?
Amateur.
Salim
REDHOOK
Tholn Ninespears
Re: Rosey Glasses? · on 4/25/2008 3:54:51 PM 713
I have often wished Brewing ale or distilling spirits was a GemStone craft, but as I was brewing a batch of oatmeal stout last weekend it occurred to me what a long slow tedious process our gama mages would turn this into. In Real life a good 4 hours are devoted just to cleaning and scrubbing everything that the wort is going to come in contact with. When one looks at crafting and forging real life and game style it is scary to imagine how this would equate. oh and lets not forget 2 to 3 weeks of fermentation, another week or two of conditioning in the keg or bottle and finally its ready. In Gemstone this could easily turn into 48 hours between Aha's. Oh and if your useing a script you had best stay at your computer starring at the screen!
Lord Tholn Ninespears
-and a few others
KEEFA
Re: Rosey Glasses? · on 4/25/2008 6:17:43 PM 714
Oh and if your useing a script you had best stay at your computer starring at the screen!
GM: You've been caught AFK scripting.
Brewer: I'm sorry I just fell asleep. I mean c'mon I was trying to stay up the full 48 hours!
GM: That isn't our problem. Policy says you have to watch the entire RT.
Brewer: This system and policy are entirely unreasonable.
GM: Well you'll just have to deal with the system within policy until we can come up with something better. Now read the scripting policy and you'll be losing 10 ranks of brewing.
Brewer: NOOOOOOOO that took me a month straight without sleep to gain!
GM: Maybe you'll make better decisions next time.
Brewer: Can I get the number for billing? Need to cancel something.
Would be great fun for all!
Keith/Kithus/Brinret
REDHOOK
Tholn Ninespears
Re: Rosey Glasses? · on 4/26/2008 11:29:56 AM 715
You see uber Greatlord Borniniceage exiting the brewers hall. you: Wow I havent seen you around in years Bornineceage. I thought perhaps you had retired and hung up your shield. Borniniceage: Yes it has been around 5 years now. I've been here in town however working on my 400th brewing Aha.
Lord Tholn Ninespears
COLLETTEJ2
Re: Thievery items · on 6/11/2008 1:19:15 PM 40403
I know this is not a selling forum, but...
I have this 100% anti theft device in game!
Starting bids at 1 million silvers. When activated, not even the most well trained thief has a chance of penetrating it!!!! That's right! YOU, a level 3 no nothing can stop a CAPPED thief in his tracks! No MIU required for activation! Can be used by any level player!
A heavy backpack.
Starting bid: 1 million silvers
Anti-theft activation verb = Close my backpack
Hear some recent feedback on this amazing anti-theft device:
Goober Newbie "I was amazed. I activated the anti-theft device and slept for a week in the landing park. When I checked my container, EVERY SINGLE ITEM WAS THERE!"
Seasoned Skeptic "I didn't believe it at first, but then I tried it. I activated the device and had my thief friends try to penetrate it. Their attempts were pitiful! It even worked while I was dead! The 1 million silver price is a steal!
Collette
GRANTA
Belnia: Quid pro Quarterstaves
Talented Paladins · on 5/8/2008 11:53:46 AM 2369
A Grimswarm troll paladin glares at you and lets out a nerve-shattering bellow!
You are startled enough to lose initiative!
Roundtime: 4 sec
Thought we straightened out which professions get to do what...
NYXHCBUG
Re: Talented Paladins · on 5/8/2008 12:20:39 PM 2370
Maybe he paid $250 to unconvert back to warrior.
~Ratboy
Re: Alter Policy AGAIN (vest tangent) · on 4/25/2008 4:56:58 PM
Pants can only hold so much.
Note to GMs: To ease the pain of not being able to make uber pockets in pants, infer to the wearer (only if male) that his "package" is so large that nothing else could possibly fit in his pants. Few men will argue with that.
For women, just tell them that pockets in pants make them look fat.
Collette
Crystals · on 3/19/2008 10:21:19 AM
Recently, I've been finding a lot of these crystals (ayanad, n'ayanad, something like that) on the critters I'm killing, but I am about as clueless about alchemy as anyone can be.
Are these worth keeping? Selling? Pawning? Well fodder?
~ Lumi
Re: Crystals · on 3/19/2008 10:33:50 AM
Well fodder?
I think I just heard the thuds of alchemists all over Elanthia fainting dead away. ;)
--Hal
Re: Warcamp Folly · on 2/25/2008 5:41:15 AM
Okay, I am going to need a GM to call my boss and explain that I have to miss work so I can stay up late and participate in a virtual razing of a virtual warcamp full of virtual monsters with my very good virtual friends while healing virtual wounds and rescuing virtual dead people. Think it will fly? Maybe I should just pretend I have the flu...
Susan
Bandits using bait? · on 8/23/2007 10:31:47 AM
Heeeh; looks like the bandits left a coin to tempt folks to stop and pick it up.
>s
[Zeltoph's Base]
To the east the trail parallels the mountain's base, keeping the slope more
gradual and less wearing for travelers, two- and four-legged alike. To the
north it heads directly downslope among the pines. You also see a silver coin.
Obvious paths: north, east
> A human traveller arrives, following you.
A human robber suddenly leaps from his hiding place!
A human robber suddenly leaps from his hiding place!
A human traveller fearfully exclaims, "It's an ambush!"
THROGG
Re: Bandits using bait? · on 8/23/2007 10:54:46 AM
Heeeh; looks like the bandits left a coin to tempt folks to stop and pick it up.
You hear the voice of a human robber say, "Dude it totally works."
You hear the voice of a human robber say, "No way."
You hear the voice of a human robber say, "IT WORKS watch."
A human robber comes out of hiding.
A human robber taps a silver coin.
You notice a human robber slip into a hiding place.
You hear the voice of a human robber say, "It makes PCs gen srsly."
~Denil
Bad moments in rescues · on 8/19/2007 9:36:48 PM
cast 116 X
Darkstone Castle
The walls are covered with moist, putrid mold and the mortar crumbles beneath
the slightest touch. You sense that small, dark, malevolent eyes are watching
your every move with interest. You also see an enruned iron coffer, the icy
blue Sintik disk, the Kanamir disk and a banshee. Also here: Lord Kanamir,
Sintik, the body of Lord Dranil who is lying down
Obvious exits: north, south
Cast Roundtime 3 Seconds.
[Voln - Chalces] "'coming."
... (running to rescue)
[Darkstone, Dungeon]
Fragile curtains of sticky cobwebs brush across your face and cling to your
skin as you move through this passage. The floor is damp and rotting, laced
with patches of blue-black mold and covered with decaying carcasses, including
that of a rodent, whose open eyes still gleam evilly even in death. You also
see an intense shimmering circle, a stone sentinel, a stone sentinel, a stone
sentinel, a golden topaz, a green malachite stone, a rusted iron door and
an empty cell.
Obvious exits: east
[glance]
You are holding a vultite wall shield in your right hand and a chocolate chip cookie in your left hand.
>'Uh oh.
A stone sentinel pounds at you with its fist!
AS: +380 vs DS: +214 with AvD: +42 + d100 roll: +12 = +220
... and hits for 67 points of damage!
You are knocked back several feet by a blow to the abdomen.
You are stunned for 5 rounds!
A stone sentinel pounds at you with its fist!
AS: +380 vs DS: +194 with AvD: +42 + d100 roll: +22 = +250
... and hits for 103 points of damage!
Crushing blow to the spine!
You slump to the ground.
You are knocked to the ground!
!SP>
A stone sentinel pounds at you with its fist!
AS: +380 vs DS: +164 with AvD: +42 + d100 roll: +78 = +336
... and hits for 93 points of damage!
Blast to hand reduces it to pulp!
A white glow rushes away from you.
You lose your extra internal fortitude.
You notice your blood flow go back to normal.
The dim aura fades from around you.
Your sense of faith and conviction wanes.
You feel the protection of your deity's influence fade.
You suddenly feel less protected.
The powerful look leaves you.
The very powerful look leaves you.
The white light leaves you.
The deep blue glow leaves you.
The air calms down around you.
The light blue glow leaves you.
MTULIUS
Re: Change to forge · on 8/10/2007 6:50:28 PM
Working on a jaws trap--I think those are the 40s ones
Springs. They make for nasty field disarming. "Okay, I can't see any critters in rooms surrounding mine, so it's probably safe to try. Hmm. Springs. 40 seconds. Well, maybe I'll be lucky. Oh, look, I was just rifted plane 5. And here comes vaespilon. And I still have 15 seconds of RT left..."
-Grendeg
Re: How do you RP that you sold your soul for power? · on 8/29/2007 3:41:33 PM
That being said, all this talk on the boards and not the use of signals...Is the Dark Assassin on a bender? ::chuckle::
I think the assassin gave up patrolling the boards after getting a few too many of these:
--------------------------------------------------------------------------------
Dear SWIFTJUSTICE76,
The following message has been removed from the Council of Light - General Discussion topic for threats and harassment, which are violations of Simutronics Terms and Conditions (TAC).
You have yet again sworn to hunt down and slash the throat of a player who posted about the Council of Light. These bloodthirty, vengeful rants are not acceptable in the Gemstone IV Forums. Please count to ten before posting in the future. If you are concerned about other posters' discussion of game secrets, let me again remind you that Forum Moderators bear that responsibility.
Thank you for your cooperation in this matter. If you have further questions, please feel free to contact me [...]
--------------------------------------------------------------------------------
~ Denil
Extremely difficult list items · on 9/2/2007 7:04:56 PM
Really. some of these are ludicrous. 4 REAL gems?
>read scro in my lar sa
The parchment scroll reads: Please gather any of the following ingredients
and bring the number specified to the storeroom clerk in the provided sack,
unbundled. Each ingredient type returned will count as one repetition for
your task.
4x golden poppy
3x crimson dragonstalk
4x REAL gem
2x powdered fluted limpet shell
2x stalk of wormwood
5x powdered blue sapphire
1x mashed purple hydrangea
2x brown gak hide from brown gaks
4x ground wolifrew lichen
On a related note, I'll bug it.
Myth
Re: Trinket Oil? · on 9/4/2007 2:32:13 PM
What is this? It's an ingredient list task
3x mashed sabretooth tigers
3x mashed Nalfein nose
4x orange halfling
5x mashed green flashbulb
5x crowbar
4x boulder snerts
5x powdered deep blue seas
4x powdered split-back cocktail dresses
3x calling birds
1x partridge in a pear tree
Sea Witch
Re: One key away from foolery · on 9/12/2007 3:07:23 PM
The worst typo I ever committed was probably three or four years ago. Brandain was hunting ghostly pookas at the time, and would always sing 1001 (Holding Song) at a new target before starting to swing. Now, I'm a three-letter guy when it comes to typing out targets. And most bards are probably familiar with the random outbursts of song that are caused by trying to sing a spellsong at a target when for some reason or other you haven't prepped it yet...
On this occasion, there were two pookas in the room and I was going to Hold them both. Unfortunately, I had tried to prep the first song while still in roundtime, so when I tried to sing there was no song ready to fire. To make things worse, while typing too fast, the first p of the subsequent "prep 1001" somehow managed to tag itself onto the end of my "sing" command aimed at the pooka.
So the result was another unforgettable Mithraisian ballad:
Brandain sings:
"poop"
Just as a large party happened to wander through the room.
Dave, Brandain's Bard
Re: One key away from foolery · on 9/12/2007 3:30:21 PM
Once many years ago I was playing a cleric conducting a halfling wedding and wanted to end with a traditional blessing. Regrettably I left out an 'r', and finished with
"and may your panties always be full!"
BURKES15
One key away from foolery · on 9/11/2007 4:44:03 PM
I know, it's my own fault for being lazy. It's really a pain in the butt to try to role play out that simple slip you get when you type K so&so and give that perfect stranger a kiss, when you meant to type L so&so.
HOUSERA
After making that very mistake a number of times while playing a grumpy, cantakerous Dwarven locksmith sometime in the late nineties, I trained myself to always type "look" without abbreviation. It was just too much to sit there scowling and making rude, aggressive comments and gestures to anyone in attendance and then suddenly kiss them out of the blue. To this day it's the only common command I type out in full every time.
Dave, Brandain's Bard
Go and Gi are very close as well. I can't tell you how many times I've giggled at the bank. :::grumble:::
Josh
Once, my dizty blonde bardess attacked some poor guy that came hunting chieftains with the group. His name started with CH and I kept typing Attack CH. To explain my attack, I claimed the etching on his breastplate looked like a target. Alot of hair flipping was required to pull that off.
Collette
... accidentally typing FO instead of GO and looking like an idiot as I forage around...
This is the one that absolutely drives me bonkers!
My gals will generally cover with a quiet, "I was sure it could be found here" before running off as fast as possible.
CARABELE
Or
G door
You giggle at the door.
stare
GO door.
J
I know it's been addressed but it's still funny · on 9/13/2007
Everything seems to be in order here." He takes the items and adds them to various shelves and jars already brimming with the same, and replaces the backpack with others like it. He returns to you, makes a few notes in his catalogue, and hands you 1 silver. "The guild will put this to good use, Jayvn."
So Tsin..got anything for sale now that I'm rich?
BRANDTS
Re: INCANT · on 9/13/2007 4:46:19 AM
If i walk into a room and it says "Also here: critter A, critter b, Critter C, and i clear my target and INCANT 719, which critter will be hit? Is there a hard rule on this? Cause i've noticed inconsistencies.
From my experience, it'll target whatever critter is immune to the spell you are currently incanting.
(sorry, no actual real info on this issue)
- S
"Please reinact your hunt in song and dance" · on 9/17/2007 7:42:23 PM
Apprentice Jaffi just arrived.
> Jaffi gives a sharp bark of greeting.
> Jaffi renews his songs.
> Speaking to Jaffi, Kaleese says, "Hey, you're singing. You must be a performer."
> Jaffi growls, "Yes, Jaffi is great bard."
> Speaking to Jaffi, Kaleese asks, "Do us a favor?"
> Jaffi cocks his head at Kaleese.
> Speaking to Jaffi, Kaleese says, "Perform a re-enactment of your latest hunt in song and dance."
> Jaffi ponders.
> Jaffi stands up.
> Jaffi put a small snow lily bouquet in his fur hide hooded cloak.
> Jaffi removes a vermilion drake battle axe from in his fur hide hooded cloak.
> Jaffi raises his drake battle axe in triumph!
> Jaffi sings:
"Hobgoblin fierce
But Jaffi more"
> Jaffi waves a vermilion drake battle axe around.
> Jaffi sings:
"Smack hob on head
Fall to the floor"
> Jaffi sways back and forth.
> Jaffi waves a vermilion drake battle axe around.
> Kaleese turns to Jaffi and cheers!
> Jaffi sings:
"Jaffi steal loot
Hob run away"
> Jaffi sings:
"Hob is coward
Jaffi win day!"
> Jaffi raises his drake battle axe in triumph!
> Kaleese lets out a cheer!
> Jaffi bows.
> Kaleese raises his fist defiantly.
> Jaffi bows.
> Jaffi throws his head back and howls!
> Speaking to Jaffi, Kaleese exclaims, "Thank you so much! You were great!"
> Jaffi grins happily.
Xiandrena